Changed Diamond 3 to a premade size capped at 2 players.We needed “proving grounds” before getting into Immortal, and this should prepare players for the leaderboard and create a 5-stack buffer before Immortal. While we value and want to support those of you able to play and compete with your friends as much as possible, we also want to ensure there is a high degree of trust and competitive integrity for players who make it onto the Leaderboard.We want to maintain the prestige of Immortal+, and believe we need a small buffer to ensure players are proving their skill before getting into Immortal. This will prevent 5-stacking just before Immortal, and prepare Diamond 3 players for what they are about to get into. Your current leaderboard rank will now display on your Career: Act Rank tab.Diamond 3 will essentially become the final proving grounds for Immortal+. Fixed Yoru getting stuck in various spots on maps when using Gatecrash.Fixed Skye’s Seeker’s not being able to find enemies on the zipline platform on B-Site of Split.Fixed issue where throwing Yoru’s Fakeout through a teleporter caused another projectile thrown afterward to play the Agent audio instead of the object audio.Fixed issue with Omen’s Shrouded Step targeting that caused it to get stuck on corners at a much greater distance.Fixed issue where various abilities did not work inside Brimstone and Jett’s smoke, even when they were visible to their target.Fixed various localization issues that made it hard to read text in End of Game screen, Lobby, and Match History for some languages.Fixed a bug that was showing the wrong Immortal icon in some places.Fixed a bug that was causing the Promotion screen to show for a shorter amount of time than intended.Fixed a bug where the queue restriction penalty did not always scale properly for players who queue dodged repeatedly.Fixed a bug where enemy messages would still appear in Deathmatch while the Mute All Enemies setting was enabled.Fixed a bug where the Chat Box would remain open in-game.įixed an issue where picking up weapons stacked on top of each other, resulted in attempts to pick up both.Fixed an issue where players couldn’t leave Cypher’s camera view or couldn’t move their mouse (shout out to you and you).Fixed issues where players couldn’t move after exiting a Sova Drone or a Cypher camera (thanks to you, you, and you).Fixed a bug where players could silently plant the spike.The rate limiting is lenient in most modes, but more strict in deathmatch.Added a rate limiter to the in-game weapon store to keep players from spamming purchases in quick succession, which caused a potential performance issue.At the end of an Act, your final leaderboard rank will be preserved and displayed on the Act Rank Badge you earned.
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